﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class EscButtonClick : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}

    void OnMouseDown() {
        if (!OnllyUIController._instance.b_isHeiPing) {
            EventManager<string>.TriggerEvent(MyEventType.OnllyEscButtonEvent, OnllyPage2UIController._instance.testType);
        }   
    }
}
